Weekly development log #170521

 

Monday

  • Chatted a while on RPG in a Box’s Discord server.
  • Created a new animal.

Tuesday

  • Tweaked some dialogues.
  • Did a bit of PICO-8.

Wednesday

  • Added some credits (quite early, but I needed a way to indicate the current pre-alpha build’s ending.)
  • Tested the whole game, including interludes. It’s alive!
  • Noticed many small problems that need to be fixed.

Thursday

  • A few minor fixes.
  • Ran into a hilarious bug where a character was suddenly falling on the ground like a tree during a supposedly dramatic conversation.

Friday

  • More fixes.
  • Added a few more animal-related features.
  • Added more content to the relationship system.

Saturday

  • Did many more tests and fixes.
  • Added even more relationship stuff.

Sunday

  • Released a private post-omega/half-alpha.