Level design, Rocks, Sand
- Increased the main island’s size.
- Designed more bridge tiles.
- Additional beach and ocean design.
- More seashore terraforming.
- Noticed the map might be freaking huge.
- Considered breaking down the map into several smaller maps.
- Remembered the map was supposed to include some cliffs.
- Started to design rock tiles.
- Designed a shitload of rock tiles.
- Enjoyed the result quite a lot.
- Started to redesign most of the map to include rock tiles.