Weekly development log #170625

 

Monday

  • Pillars of Eternity.

Tuesday

  • Designed a bunch of new sand tiles.
  • Thought about the necessity to design even more sand tiles.

Wednesday

  • Got increasingly annoyed with a few minor problems with the game’s website.
  • Started to redesign the game’s website and to migrate to another CMS.

Thursday

  • More web design.

Friday

  • More web design.

Saturday

  • And… more web design.

Sunday

  • Unsurprisingly, still more web design.
  • Replaced the old website with the new one.