Weekly development log #170430

 

Monday

  • Followed a few LÖVE / Lua tutorials for tile-based games, so nothing Nékromegà-related. Pretty interesting though.

Tuesday

  • Fixed and tweaked many scripts linking the downstairs and upstairs sequences. There’s still a few odd behaviors to fix.
  • Noticed a whole bunch of stuff didn’t work as expected upstairs. More scripting implied.
  • More door scripting.

Wednesday

  • Real life obligations.

Thursday

  • Real life obligations.

Friday

  • Real life obligations.
  • Wrote a few dialogues.

Saturday

  • Real life obligations.
  • Discovered with amazement it’s possible to code games in Lua on an Android phone.

Sunday

  • Real life obligations.