Weekly development log #170507
Monday
- Real life obligations.
Tuesday
- Finally received my Fidget Cube.
- Fidgeted a lot.
- Tried to fix some transition scripting issue but fell asleep before fixing it.
Wednesday
- While doing something totally unrelated to game development, suddenly thought of an obvious solution to the transition issue.
- Fixed a weirdly unnoticed dialogue issue in The Egg, thanks to Justin Arnold and SpagelSteve.
- Fixed the transition issue, except the solution wasn’t the one I thought about earlier.
- Finally managed to link the downstairs and upstairs sequences properly.
- Wrote more dialogues.
Thursday
- Finally finished to write A Road to Awe‘s fourth travelogue issue.
- Wrote more dialogues.
Friday
- Some dialogue integration.
- Cleaned and updated some files for versioning.
- Played a lot of Tyranny, which I find rather awesome by the way.
Saturday
- Plenty of dialogue integration.
Sunday
- More dialogue written and more dialogue integrated.
- Overall satisfaction feeling due to getting closer to the completion of the first part of the game.